With the Windows made announcement last week of the Widows 8 Consumer Preview, developers of Windows Phone applications have installed Win 8 are seems asking for the Windows Phone SDK on the preview release as their development tools are having a harder time working with the new test build of the operating system. Over the thing that since the Windows 8 is still in preview phase there is a huge incompatibility issues rounding up all around but in an urge to help further, the software giant has put up its plan in front of all.
Microsoft names mainly three issues with running the Windows Phone SDK on the Windows 8 Consumer Preview namely, XNA Game Studio, Windows Phone Emulator and .Net 3.5. For XNA Game Studio, on an attempt at installing the Windows Phone SDK, the user will receive error messages with regard to components of the XNA tool chain. These components will fail to install on Windows 8.
For the Windows Phone Emulator, Windows 8 cannot currently run the Windows Phone emulator, which will make it very difficult to debug your code. There are two issues in addition to the simple fact that the emulator does not run on Windows 8, having to do with specific emulator functionality and for .NET 3.5, capability.exe and slsvcutil.exe will not run on Win 8 unless you separately install .NET 3.5.
The new preview release of Visual Studio i.e. Visual Studio 11 developer preview also does not include support for developing Windows Phone applications. The release of Visual Studio 11′s preview was to highlight Windows 8 development, and not Windows Phone coding, so this lack of functionality it not particularly surprising.